
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Decide who can get a visa for your country and who gets turned away. Question each applicant and spot inconsistencies to catch liars. Use AI-driven interviews where responses change based on what you ask. Will you uphold the rules or bend them?
The press kit for Embassy Says No is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.