
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Jump into the slimiest weapon frenzy platformer game to play and create worlds to share with your friends! Don't just push buttons on the controller, make the jump to Jump Maker! The game is best with 2 players, sitting together with controllers in hand designing levels together in creative mode.
The press kit for Jump Maker is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.