
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You play as Florin, a young man searching for somewhere to belong. In Callatis, a fading Black Sea resort town, you'll make connections, drive through a city you barely know, and build a casino business as every success makes walking away more difficult.
The press kit for Balkan Vice: Callatis is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.