
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Pilot a jumping tank through a maze of underground caverns and dungeons in search of new abilities you'll need to progress deeper into the levels. Each upgrade is hidden out of reach of your tank, and can only be obtained after exploring on foot.
The press kit for Helena The 3rd is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.