
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You came to explore an old castle with your friends. But you ended up trapped inside alone. In this horror game, you must explore the shadows, hide from paranormal creatures, and solve strange puzzles as you search for your friends. Unravel the castle’s sinister past and escape…before it’s too late.
The press kit for Castle Forbidden is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.