
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An Indie 2D Fighting game that takes place in the mid-1990s, in the city of Sancatown, where six teenagers, influenced by fighting video games, decide to hold a little fighting tournament in the neighborhood where they live.
The press kit for Angry Youth is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.