
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Kimino sneaks into her highschool late at night under the pretense that there, she can finally find happiness through love. What she finds instead, is a labyrinthine assortment of lockers sprawling with inexplicable horrors.
The press kit for Love Me is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.