
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
First-person psychological horror and survival. Use your camera and sound to identify and repel enemies that mimic humans in total darkness, uncover disturbing secrets, and face increasingly intense nights in an industrial complex with multiple endings and high replayability.
The press kit for DUMMY HOUSE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.