
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Dig passages, build footholds, and find your way past monsters and traps in CaveTrek, a single-player roguelike platformer. Explore randomized pixel caves, gather treasure, and spend it on supplies. Every shovel use counts. How much will you risk on the way to the exit?
The press kit for Cave Trek is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.