
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Insomnia is a prison built by your own mind. Set in the early 2000s within the walls of a decaying apartment, you struggle to hide from a killer terrorizing the city. But as sleep fades, reality turns into a nightmare, and the line between victim and predator begins to blur.
The press kit for INSOMNIC is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.