
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A story-driven action-adventure where you explore an eerie world, speak to its mysterious inhabitants and confront enemies. Uncover the battles those spirits face with grief, help them move on by completing their quests and guide Calvin toward the end of his own journey.
The press kit for Curses is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.