
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Britain fell a year ago. You're running the last train out of a dark Waterloo, north across the real UK rail network towards a rumoured survival colony called Haven. Decide who gets a place, send your crew into empty towns for supplies, and keep everyone alive long enough to reach Haven.
The press kit for Mercyrail: Havenbound is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.