
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A horror game where you're buried alive in a collapsed underground mine, and your only hope for survival is an old mining machine. Workplace safety rules no longer apply. Just remember: DON'T. STOP. DIGGING.
The press kit for GRINDWORM is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.