
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In this EGA text-parser adventure, which looks like it was released in the early 80s, you play as Rutger, a humble DMV file clerk who got drunk, blacked out, and missed the zombie apocalypse. Now he has to survive in a world where the dead walk the earth.
The press kit for Zombie Quest is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.