
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A dynamic first-person shooter without guns, but with unique mechanics of knocking down and kicking doors in the air, on the ground and in doorways with style.
The press kit for DOORKA is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.