
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Flowerbloom Cottage is a singleplayer simulation game. You take the role of a young witch, who moved to the woods for a school project. Cultivate plants and get in touch with cute wild animals to finish the school project.
The press kit for Flowerbloom Cottage is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.