
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Jef is a fast-paced action roguelike where you control Jef as he tries to solve an out-of-control mess problem inside a dirty house and keep it clean. Each run is completely unique, taking place across different areas of the house and shifting through a variety of themes.
The press kit for Jef is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.