
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
This is a simulation and nurturing game where players guide the protagonist through 28 rounds. By managing their schedule, players help the protagonist grow and complete storyline tasks. The game combines click simulation with plot choices, testing players' strategy and resource management skills.
The press kit for C.C. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.