
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 2D narrative management game set in a medieval fantasy setting with a dark storyline. Chat with villagers, generate resources, expand the religion of Belor, or try to unravel the mysteries of the Village at the Top of the World.
The press kit for Belor is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.