
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
BLOK is an Orwellian psychological horror game set in post-communist Poland. You play as a political exile who fled during the communist regime. Years later, after the system’s collapse, a strange letter from your mother draws you back home. But something is deeply wrong.
The press kit for BLOK is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.