
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hide and Sink series is a retro horror anthology chronicling short stories of uncanny childhood events. Part 2: Hide and Sink is a first-person psychological horror game. What starts as an innocent game of after-school hide-and-seek quickly unravels into an uncanny terror.
The press kit for Hide and Sink is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.