
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Vigil is a short Narrative Horror Game that takes place in an unsettling underground facility. Your job is to dispose of boxes, however, you’re not alone. A terrifying automaton roams the facility, moving only when you look away or when you blink in real life.
The press kit for Vigil is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.