
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Speedrun your way trough short yet difficult levels before the timer hits zero. Inspired by both the thigh controls from Celeste and the breakneck speed of Ultrakill, be prepared to push your reflexes to the limit with across 90+ handcraft levels, and a whole level editor.
The press kit for Speedtickers is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.