
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Pickpocket rival birds to build a deck. A turn-based roguelike deckbuilder about a tiny bird's grim migration north through a wretched medieval kingdom. Steal abilities, chart your migratory route, survive.
The press kit for Shrike is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.