
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Put the ‘love’ in 'Lovecraftian horror!' When a captivating comet named Hheily crashes into your apartment, you are drawn into an interplanetary conflict between light and dark. Feed Hheily's fire to save the world in this horror-comedy visual novel… and maybe even win a smooch!
The press kit for Sucker for Love: Crush Landing is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.