
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore a mysterious island, scavenge for supplies, build and defend your base, and survive whatever hunts you after dark. Play alone or with friends as dangerous creatures roam the wilderness. Prepare yourself—every seventh night, the Horde comes. Whatever you hear... DON'T FOLLOW.
The press kit for Don't Follow is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.