
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Classic survival horror reimagined in 2D. In Way of Madness, explore a fully hand-drawn nightmare where strategy matters, resources are limited, and every decision drags you deeper into insanity.
The press kit for Way of Madness is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.