
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A traveler on the road to the valley kingdom of Tal Bergfried is robbed. They are only saved when a passing dragon causes a landslide. With nothing but the clothes on their back they start on to new adventures in the Valley.
The press kit for Castle of the Valley is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.