
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Touch Grass is a brutal first-person parkour platformer set in a surreal, beautiful simulation created by Nova Ascension. Dash, double jump, and wall run through 13 unforgiving levels. No checkpoints. Just movement, madness, and the desperate need to escape.
The press kit for Touch Grass is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.