
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Circle of Bosses is a realtime tactics game that provides the complex mechanics of MMO-like Bosses but on a singleplayer experience. Tactical combat with a top-down view where the player assumes the role of a guild leader that can give instructions to AI characters.
The press kit for Circle of Bosses is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.