
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Turn-based battle/battle decryption/decision-type level, players need to play, fight, and choose through independent levels. The game is non-linear, and the order of entering each level will also affect the shape and ending of the level.
The press kit for 占星之日 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.