
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hustle through the grind in 3025, a dark, gritty, life sim clicker. Work jobs, upgrade systems, buy food, and invest wisely while uncovering a dark story set in a dystopian universe. Can you earn 1,000,000 Omnis in five years and escape a dying Earth?
The press kit for 3025 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.