
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A hand-drawn 2D action shooter focused on intense boss battles. Set in 1936, face legendary creatures in brutal encounters, master your shotgun, and survive to an original soundtrack featuring viola and accordion.
The press kit for 1936 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.