
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An online co-op horror game for up to 4 players. Step into the role of engineers tasked with repairing broken space stations. Locate, and fix fully procedural based systems from small bolts to critical cores all while surviving what roams in the station.
The press kit for C.R.E.E.P is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.