
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Compromised is a first-person psychological horror game about surviving a night under constant pressure. Manage failing systems, track moving threats, and make split-second decisions while danger closes in. Every sound matters. Every mistake costs time you don't have.
The press kit for Compromised is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.