
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build your ghost-hunting agency, hire specialists, face possessions, manage resources, defeat spirits and cultists, upgrade your base, and uncover the dark mystery haunting the city. Will you be a hero… or part of the problem?
The press kit for Ecto Corporations is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.