
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
CH13: Rest Stop is a psychological horror game set in early 2000s Poland. What begins as a calm drive through the woods turns into something you weren't prepared for... Will you find out what awaits at the end of the road?
The press kit for CH13: Rest Stop is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.