
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Take the role as a humble merchant in this minimalist strategy game set during the middle ages. Explore the handcrafted world while enjoying the immersive campaign where you are trying to save your wife from the plague.
The press kit for Merchanting in 1346 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.