
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A chaotic action and management sim about scalping limited releases: sprint to drops, snag online releases, haggle in your store, risk opening packs, grow your crew, and play solo or with up to 4 players.
The press kit for Scalpers' Spoils is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.