
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
"Dungeon Hunger" blends RPG, card strategy & Roguelite in a medieval pixel world. Explore random dungeons, manage hunger/stamina, and build decks to steal enemy skills or summon allies. Fail = lose all loot. Uncover conspiracies in Bonny Town. High replayability for deckbuilders.
The press kit for 地牢饿徒 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.