
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A base-building action roguelite where the swarm never lets up. Drop into new terrain every run. Gather resources, build your defenses, draft upgrades mid-run, and fight alongside your base to hold the line. Solo or up to 4-player co-op.
The press kit for Swarmhold is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.