
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A pixel roguelike deckbuilder set on a runaway train swarmed by zombies. Build your deck, shoot, dash, and set traps to survive each carriage. Every card you play could be the difference between escape and being devoured.
The press kit for Dead Express is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.