
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A criminal production simulator where you build an underground empire, manage logistics, and risk everything for “white product” — including air export routes and a constant cat-and-mouse game with the law.
The press kit for Plan B: Colombia Edition is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.