
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Chaotic couch co-op game for 2–4 players. Capture souls and launder them for cash at a shady afterlife corporation. Work together, hit quotas, and launder your way to heaven!
The press kit for Soul Launder Inc. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.