
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychiatrist begins her first night shift during apocalyptic rumors. Patients with severe and varied conditions demand constant attention, while unexpected incidents push the nights into strange, surreal chaos.
The press kit for Shifting Lunacy is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.