
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Nil is trapped in a cursed village that appears only under the full moon. To escape, he must solve twisted puzzles and uncover hidden secrets. Myth of Valderit is a first-person psychological horror experience. The village is alive. It remembers. And it knows your deepest fears.
The press kit for Myth of Valderit is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.