
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
DECEIVED is a psychological horror game where you find yourself trapped in the endlessly looping left wing of your home. Uncover hidden clues and experience the horror as you peel back the curtain of what truly happened that night at the Walker residence.
The press kit for DECEIVED is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.