
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Set in Pixel-City, 1996, where video games are shot in studios by living and breathing sprite actors. The game follows Bunny Rosenberg, a rising game star whose life shatters after a brutal tragedy. Her grief soon turns to fury as she hunts for the truth - and vengeance.
The press kit for Fur and Fury: Bunny Seeks Revenge is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.