
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An asymmetric multiplayer hide-and-seek game where Ghosts hide from a Hunter, but instead of staying quiet, they must make noise while the Hunter tracks them down.
The press kit for Banish 9 to 5 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.