
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A skill-based 2D action noir. Read enemy telegraphs and decide: block, parry, or dodge. Solve tiny diegetic puzzles between fights, then crack cases and clobber absurd yet deadly bosses—with nothing but an umbrella and perfect timing.
The press kit for Ducktective Bill is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.